Cascadeur - by Nekki

Exhibitor & Bronze Sponsor

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In Cascadeur, game developers can create realistic animations of 3D characters without the help of motion capture. Just by applying the laws of physics. 

There is a lot of potential behind this idea, especially in complex action sequences in which stuntmen reach their physical limits. Cascadeur can close this realism gap, so that even non-real animations become realistic and believable. The release of Nekki's physics-based animation software is planned for 2020. Nekki is presenting the beta version of Cascadeur on DevCom 2019 to all interested game developers.  

Topics
3D animationcharacter animationAnimationVFXCascadeurPhysics-based AnimationGame AnimationMoviesMotion Pictures

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